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Vol. 13 No. 1 (2022)
Published:
2022-06-14
Articles
Creating an Interactive Dashboard to Support Middle School Teachers’ Implementation of a Technology-Supported Problem-Based Learning Program
Min Liu, Chenglu Li, Zilong Pan
1-18
PDF
Designing an Online Student Center
Holly Fiock
19-34
PDF
Developing a Board Game For Beginning Block-Based Programmers
Dayae Yang, Theodore J. Kopcha
35-45
PDF
Theories as a Heuristic Thinking Device to Create Empathy in [Interior] Design Studios
Tina Patel, Sarah Angne Alfaro
46-60
PDF
Designing Disorienting Dilemmas in an Online Language and Culture Course
Sarah Fehrman
61-78
PDF
Blueprints of an Online Learning Environment for Teaching Complex Psychomotor Skills in First Aid
Riet Vanfleteren, Jan Elen, Nathalie Charlier
79-95
PDF
Driven to Abstraction: A Design Case
Jim Shifflett, Kristin Herman, Lisa Hines, Jacqueline Nikiema
96-113
PDF
Development of a Gamified Argumentation Tool for Middle School Students
Pi-Sui Hsu, Reva Freedman, Darin Brockmann, Zachary Hueneke, Dean La Barbera, Ben Kluga, Rui Zhang, Ian Sullivan, Margot Van Dyke
114-125
PDF
Building Cultural Competency in Interior Design: When Good Intentions go Awry
Barbara Young
126-138
PDF
The Inclusive Teaching Program: A seven-module online course for faculty of higher education
Jeff Suarez-Grant, Catherine Haras
139-152
PDF