Engaging Multiple Teams to Design a Blended Learning Course

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Monica W. Tracey
Tamme Quinn Grzebyk

Abstract

In the following design case, a blended learning program was designed and developed for parents interested in improving their parenting skills with their children. Numerous design teams developed the program, consisting of both synchronous live events and asynchronous web-based instruction. Teams were comprised of novice students, professors, and expert designers. This design case explores the design space and design decisions made in light of varied and unique stakeholder involvement. It also illustrates the products developed.

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How to Cite
Tracey, M. W., & Grzebyk, T. Q. (2014). Engaging Multiple Teams to Design a Blended Learning Course. International Journal of Designs for Learning, 5(1). https://doi.org/10.14434/ijdl.v5i1.3478
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Author Biographies

Monica W. Tracey, Wayne State University

Monica W. Tracey is an Associate Professor of Instructional Technology in the College of Education at Wayne State University. Her teaching and research focuses on theory and design- based research of interdisciplinary design including design thinking, designer reflection, and designer decision-making. Tracey has worked for over 25 years in design and on numerous design projects. Her work includes designing internationally and across disciplines.

Tamme Quinn Grzebyk, Wayne State University

Tamme Quinn Grzebyk is a Ph.D. candidate in Instructional Technology in the College of Education at Wayne State University. Her research interests include designer reflection and the ways in which interdisciplinary methods can be applied to the field of instructional technology. Her instructional design and solutions design experience spans the information technology, healthcare, and consumer products industries. She has taught in higher education since 2004; some of her courses include instructional design, mobile learning, digital game design, business communications, and entrepreneurship.