Designing and Iterating for Interdisciplinary, Creative Research in Graduate Teams
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Abstract
Two graduate-level courses were designed to advance creative, interdisciplinary teamwork among graduate students. Over three years, the two courses underwent three iterations largely focused on refinements to teamwork, which led to high-quality student products. This design case presents the three course iterations, how course design decisions were made, and the kind of results that were achieved. The paper concludes with reflections for designing higher education courses focused on creativity, interdisciplinarity, and teamwork.
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