Artifact

Artifact is focused on practice-based design research and aims to explore conditions, issues and tasks pertaining to design development in a broad sense. The main emphasis of the journal is on aspects of design development concerning proposals, form-giving and conceptualization, which ties into a range of topics such as strategic design, design thinking, design innovation, design method and process, among others.

The journal is cross-disciplinary in scope and thus welcomes contributions from all design disciplines, including product design and graphic communication, IT and service design as well as organization design and design management.

Artifact publishes academic articles, short research notes, review articles, and essays. Academic articles and research notes are vetted in a double-blind review process.

We send out several calls for contributions each year. In addition, we welcome unsolicited contributions. Please refer to our Information for authors in the bottom right column of this site.

Announcements

 

Call for contributions to Design Anthology issue

 
Artifact will publish an issue on the concept of design - a concept that has changed and expanded considerably since Bruce Mau declared that "everything is design."  
Posted: 2013-03-06 More...
 

Call For Papers: Design and Aesthetics

 
Call for papers to Artifact Journal  
Posted: 2012-06-18 More...
 

Vol 1, Issue 3 is out

 
9 articles ready to download!  
Posted: 2012-03-12 More...
 
More Announcements...

Vol 1, No 3 (2007): The Interaction of Practice and Theory

Table of Contents

Articles

Artifact: The Interaction of Practice and Theory PDF
Susan M. Hagan, Erik Stolterman 148-150
A Practitioner’s View of Human–Computer Interaction Research and Practice PDF
Sabine Geldof, Joannes Vandermeulen 151-159
Making Sense of Design Research: The Search for a Database PDF
Meredith Davis, Matthew Peterson, Kelly Cunningham, Steven Harjula 160-166
Learning to Love Software: A Bridge Between Theory and Practice PDF
Ellen Lupton 167-178
Theoretical Design Science in Human–Computer Interaction: A Practical Concern? PDF
Steven R. Haynes, John M. Carroll 179-194
Show and Tell: Accessing and Communicating Implicit Knowledge Through Artefacts PDF
Yoko Akama, Roslyn Cooper, Laurene Vaughan, Stephen Viller, Matthew Simpson, Jeremy Yuille 195-204
Do and Think and Play and Show and Tell: Artefacts All the Time PDF
Marc Rettig 205-214
Theory Meets Practice in the Design of E-Support for Junior Registrar Doctors PDF
Anne Marie Kanstrup, Niels Boye 215-223
The Tenuous Relationship Between Design and Innovation PDF
Jon Kolko 224-231