Between Painting and Pixel Photogrammetry and interactive 3D models for heritage education on mexican muralism
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Abstract
This research aimed to develop a digital model of a mural by artist Roberto Cueva del Río, using photogrammetry and interactive 3D visualization as tools for heritage education on Mexican art from the Cardenista era. The methodology began with documentation and a literature review of the mural, followed by in situ digital acquisition consisting of 581 photographs processed with Polycam and subsequently integrated into Sketchfab. The final 3D model incorporates interactive hotspots that reveal contextual information. The creation of this interactive 3D representation demonstrates the value of a precise and non-invasive digital workflow that supports both conservation and educational goals. The study highlights how emerging technologies can foster innovation in heritage education and enhance the aesthetic experience through digital mediation. The results point to new opportunities for future research at the intersection of technology and cultural heritage, particularly within the framework of the digital humanities.
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