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Vol. 12 No. 2 (2021)
Published:
2021-06-16
Articles
Pedagogy + Reflection: A Problem-Based Learning Case in Interior Design
Abimbola Oluwatoni Asojo, Hoa Vo
1-14
PDF
Gamifying Project-Based Learning in Statistics Education in Singapore
Zhang Huiyu, Linda Fang
15-26
PDF
The Four-Panel Narrative: A Slice of Life from an Adapted and Evolving Assignment
Jalin Huang, Elizabeth Boling, Yichuan Yan
27-39
PDF
Choose Your Own Adventure: Gamified Course Design in History of Science
John Stewart, Kathleen Sheppard
40-48
PDF
Beyond The Ordinary: Designing a Mobile-assisted Funds-of-Knowledge-Featured Instructional Framework for English Learners
Yan Chen
49-58
PDF
When the Experimental Lab is Itself the Experiment: Making Someone Else’s Design Work
Jesse Strycker
59-78
PDF
Design Features of Online Teacher Professional Development: A Design Case for Re-Developing the EdHub Library to Improve Usability and Alignment of Content with Teacher Standards
Javier Leung
79-92
PDF
Technology and Inquiry-Based Instructional Methods: A Design Case in Student-Centered Online Course Design
Mary Jo Dondlinger
93-110
PDF
Chopped ID and Bicycle Repair: Contrasting Values in Synchronous Graduate Instructional Designs for Design Learning
Craig D. Howard, John W. Baaki
111-126
PDF
Adding Reach and Ownership with Paper Airplane Circuits
Craig Erschel Shepherd, Shannon M. Smith, Cassandra Kvenild, Alan Buss, Claire Ratcliffe
127-136
PDF
Failing Forward: Educative Curriculum Materials, an English Teaching App, and a Revolution
Janine Julianna Darragh, Gina Mikel Petrie, Stan Pichinevskiy
137-148
PDF