“Playing Doom”: A Design Case in Self-Defense Training

Main Article Content

Mario S Staller
http://orcid.org/0000-0002-8608-9098
Valentina Heil
Rüdiger Koch
Swen Körner

Abstract

We report a design case in the context of self-defense training, that was designed by participants of a coach development course for violence prevention coaches for emergency services. The game was designed to foster skill development with regards to the defense against knife attacks in the context of self-defense. Following pedagogical principles of representative learning design, this game gives an idea of how self-defense skills could be developed in a game-like and student-centered environment.

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Article Details

How to Cite
Staller, M. S., Heil, V., Koch, R., & Körner, S. (2020). “Playing Doom”: A Design Case in Self-Defense Training. International Journal of Designs for Learning, 11(2), 9–16. https://doi.org/10.14434/ijdl.v11i2.24108
Section
Design Cases
Author Biographies

Mario S Staller, Institute of Professional Conflict Management, Langen, Germany

Mario S. Staller is a professor at the University of Applied Sciences of Police and Public Administration North-Rhine Westphalia. His research focuses on optimal learning environments in training settings regarding interpersonal verbal and (un-) armed conflict.

Valentina Heil, Institute of Professional Conflict Management, Langen, Germany

Valentina Heil is a researcher at the Institute for Professional Conflict Management in Langen, Germany. Her research interests include the conception of the reality of violent encounters and tactical decision making.

Rüdiger Koch, Germany Federal Police

Rüdiger Koch is a police use of force coach at the Federal Police in Germany. His research interests include the pedagogy of police use of force and self-defense training.

Swen Körner, Institute of Professional Conflict Management, Langen, Germany

Swen Körner is a professor at the German Sport University Cologne heading the Department for Training Pedagogy and Martial Research.