Designing a GPS Mobile Tour—A Lesson in User-Centered Design

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Kyle Clements

Abstract

This case presents the design of a GPS (Global Positioning Satellite) guided smartphone tour. The tour was a redesign of an assignment for an introductory Physical Science course in which students take a guided tour of a local canyon. The app is downloaded to students’ personal devices and provides a guided tour. I am giving special attention to how the user’s experience is shaped by the environment, technology and social context which surrounds the tour.

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Article Details

How to Cite
Clements, K. (2017). Designing a GPS Mobile Tour—A Lesson in User-Centered Design. International Journal of Designs for Learning, 8(2). https://doi.org/10.14434/ijdl.v8i2.23268
Section
Student Design Case SLAM
Author Biography

Kyle Clements, Brigham Young University

Kyle Clements is a graduate student in the Instructional Psychology and Technology department at Brigham Young University. His research interests include location based learning, open badges, and informal learning.

References

Biseria, A., & Rao, A. (2016). Human Computer InterfaceAugmented Reality. International Journal of Engineering Science and Computing, 6(8), 2594-2595. Retrieved from http://ijesc.org/upload/1ab1662c4e405437470f59912c5f4a54.Human%20Computer%20Interface-Augmented%20Reality.pdf

Poll, H. (2015). Pearson student mobile device survey 2015. Retrieved January, 30, 2016, from http://www.pearsoned.com/wp-content/uploads/2015-Pearson-Student-Mobile-Device-Survey-College.pdf