Understanding and Representing Learning Activity to Support Design: A Contextual Design Example

Loading...
Thumbnail Image

Other Version

External File or Record

Can’t use the file because of accessibility barriers? Contact us

Journal Title

Journal ISSN

Volume Title

Publisher

Abstract

Contextual Design is a well-defined method for gathering and representing user understanding within a coherent design process. This paper illustrates the value of Contextual Design to educational system design by describing a case study involving 14 contextual inquiry sessions that were carried out in and around the Indiana University music library, in support of designing technology for student learning. Findings are presented as diagrammatic work models, an affinity diagram, and a list of insights and design ideas. The utility of Contextual Design work modeling is assessed, and some limitations in its ability to represent learning are considered.

Series and Number:

EducationalLevel:

Is Based On:

Target Name:

Teaches:

Table of Contents

Description

Presented at the Association for Educational Communications and Technology annual conference, Orlando, Florida, October 18-22, 2005

Keywords

Citation

Journal

DOI

Rights

This work may be protected by copyright unless otherwise stated.

Type

Technical Report

Collections