Dungeons, dragons, and opera workshop: an exploration of how the incorporation of tabletop gaming concepts into the opera studio can enhance student enjoyment, engagement, and élan
| dc.altmetrics.display | false | |
| dc.contributor.author | Stone, Ashley, 1986- | |
| dc.date.accessioned | 2015-04-30T15:12:09Z | |
| dc.date.available | 2015-04-30T15:12:09Z | |
| dc.date.issued | 2015-04-30 | |
| dc.identifier.uri | https://hdl.handle.net/2022/19845 | |
| dc.language.iso | en_US | |
| dc.rights | No license. | |
| dc.subject | gamification, opera workshop, class instruction, syllabus, dungeons & dragons, dungeons and dragons | |
| dc.title | Dungeons, dragons, and opera workshop: an exploration of how the incorporation of tabletop gaming concepts into the opera studio can enhance student enjoyment, engagement, and élan | |
| dc.type | D. Mus. |
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