Three Key Competencies and Other Frameworks for HCI and Design Education

dc.contributor.authorBlevis, Eli
dc.date.accessioned2021-01-04T16:59:08Z
dc.date.available2021-01-04T16:59:08Z
dc.date.issued2021-01-04
dc.description.abstractThis article updates and tabulates some Design theory and frameworks for teaching Design in the context of an Human-Computer Interaction Design (HCI/d) program. A perspective on implications for HCI/d programs is also shared, based on my own reflections about my experiences as program director and faculty.en
dc.identifier.urihttps://hdl.handle.net/2022/26048
dc.language.isoenen
dc.subjectDesign Educationen
dc.subjectTransdisciplinary Designen
dc.subjectShould do, Can do, Can know, Formsen
dc.subjectDesign Processen
dc.subjectDesign Motivationsen
dc.subjectDesign Presentationen
dc.subjectContent Theoryen
dc.titleThree Key Competencies and Other Frameworks for HCI and Design Educationen
dc.typeTechnical Reporten

Files

Original bundle

Now showing 1 - 1 of 1
Loading...
Thumbnail Image
Name:
KeyCompetencies-12312020.pdf
Size:
3.5 MB
Format:
Adobe Portable Document Format
Description:
Can’t use the file because of accessibility barriers? Contact us with the title of the item, permanent link, and specifics of your accommodation need.