Chess and Go Part 2

No Thumbnail Available
Can’t use the file because of accessibility barriers? Contact us with the title of the item, permanent link, and specifics of your accommodation need.

Date

1997

Journal Title

Journal ISSN

Volume Title

Publisher

Stanford Channel (Television station : Stanford, Calif.)

Abstract

This first symposium was about humans versus computers as chess players and as Go players (at that time, world chess champion Garry Kasparov had just been defeated by IBM’s Deep Blue system, a very provocative result).

Description

In the fall of 1997, Indiana University cognitive scientist Douglas Hofstadter, in his role as Visiting Professor at Stanford University’s Center for Computer-Aided Research in the Humanities (CCARH), organized a series of five public symposia centered on the burning question “Are Computers Approaching Human-Level Creativity?” The first symposium was about humans versus computers as chess players and as Go players (at that time, world chess champion Garry Kasparov had just been defeated by IBM’s Deep Blue system, a very provocative result). To view part 2 click on the link below.

Keywords

Artificial intelligence, Cognition, Cognitive Science

Citation

Journal

DOI

Link(s) to data and video for this item

Rights

Type

Video