Choosing a Digital Method: Making Digital Objects

dc.contributor.authorCraig, Kalani L.
dc.contributor.authorGniady, Tassie
dc.date.accessioned2017-10-18T18:43:56Z
dc.date.available2017-10-18T18:43:56Z
dc.date.issued2017-09-21
dc.description.abstractFrom installations overlaid on the world around us to reprints of otherwise inaccessible archaeological finds that we can handle at will, digital objects help us interact with and understand the world differently. This workshop will walk through a wide variety of digital-making methods, from the 3D scanning of real world objects to laser cut mixed-media structures, and offer a clear view of the analog skills that underpin these digital approaches. We'll use your research question or object as the entry point to make sense of the world of digital making and rendering, and we’ll also send you home with an activity that will help you bring digital making into your classroom. This presentation was part of a series of workshops offered by the Institute for Digital Arts and Humanities called Choosing a Digital Method.
dc.identifier.urihttps://hdl.handle.net/2022/21748
dc.language.isoen
dc.relation.urihttps://purl.dlib.indiana.edu/iudl/media/h14970074m
dc.rightsAttribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. NonCommercial — You may not use the material for commercial purposes.
dc.rights.urihttps://creativecommons.org/licenses/by-nc/4.0/
dc.subject3D printing
dc.subjectdigital modeling
dc.subjectlaser cutting
dc.subjectphotogrammetry
dc.subjectdigital methods
dc.subjectdigital pedagogy
dc.titleChoosing a Digital Method: Making Digital Objects
dc.typePresentation

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