Show simple item record

dc.contributor.author Sherman, Bill
dc.date.accessioned 2017-10-17T13:29:58Z
dc.date.available 2017-10-17T13:29:58Z
dc.date.issued 2017-09-08
dc.identifier.citation Sherman, Bill. "Virtual Reality." 8 Sep 2017. Digital Tools & Visualization Methods for Humanists Series. Scholars' Commons, Wells Library, Indiana University, Bloomington. Retrieved from: http://hdl.handle.net/2022/21746 en
dc.identifier.uri http://hdl.handle.net/2022/21746
dc.description.abstract Virtual reality involves the use of 3D graphics and advanced interactions to immerse a real-world user in a simulated environment. Recent innovations such as the Oculus Rift, HTC Vive, Gear VR, and Google Cardboard have disrupted the virtual reality sector. Come learn about virtual reality opportunities here at IU and how you can make best use of these new technologies.​ en
dc.language.iso en en
dc.rights.uri https://creativecommons.org/licenses/by/4.0/ en
dc.subject digital humanities en
dc.subject Advanced Visualization Lab en
dc.subject Scholars' Commons en
dc.subject Virtual Reality en
dc.subject Reality Labs en
dc.subject PIPES en
dc.subject IQ-Walls en
dc.subject Visualization en
dc.title Virtual Reality en
dc.type Presentation en


Files in this item

This item appears in the following Collection(s)

Show simple item record

Search IUScholarWorks


Advanced Search

Browse

My Account

Statistics